[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="60_g2_rhodeslivingroom_bc",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [playMusic(intro="$loneliness_intro",key="$loneliness_loop", volume=0.6)] [Delay(time=1)] [bgeffect(name="$eb_projection_time",layer=1)] [Delay(time=5)] [bgeffect] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="“时间”。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [charslot(slot="m",name="avg_npc_1719_1#1$1",duration=1)] [Delay(time=2)] [name="希尔达"]您问我,为什么与您首次思维共振时分享的言语是“死亡”...... [name="希尔达"]我也说不上来。 [charslot(slot = "m", focus = "n")] 在这个名为“罗德岛”的奇妙巨型舰船里,卡特斯几乎无法感知到时间的流逝。 她为此而焦虑。从她成为感染者的那天起,“时间”对她而言便无比重要。 时间会为她带来死亡,也赠与她解脱。 ......但生活在这奇妙的地方却又否认自己是“神明”的存在们,似乎对此毫不在意。 [charslot(slot="m",name="avg_npc_1719_1#4$1")] [name="希尔达"]也许是我从来没有害怕过死去。“死亡”不过只是一种去往新环境的途径而已。 [charslot(slot="m",name="avg_npc_1725_1#1$1")] [name="屈光者"](雷姆必拓语)悲观主义者。 [name="屈光者"]你们的语言是如此描述你的,对吧? [charslot(slot="m",name="avg_npc_1719_1#2$1")] [name="希尔达"]悲观?我并不这么觉得。 [charslot(slot = "m", focus = "n")] 卡特斯脱口而出,但又有些后悔。她在辩论中认同了许多教士的说法,但来到这里之后,她还需要如此思考吗? 她真的在乎崩解前所经历的一切吗? 毕竟,现在,连时间也已经弃她而去。 [charslot(slot="m",name="avg_npc_1719_1#1$1")] [name="希尔达"]我曾经在一个永远走不到尽头的矿井中工作,工头为了保证效率,会杀死或驱赶那些令人讨厌的源石虫。 [charslot(slot="m",name="avg_npc_1725_1#1$1")] [name="屈光者"]源石虫?矿井? [charslot(slot="m",name="avg_npc_1719_1#1$1")] [name="希尔达"]呃,源石虫是某种远比我还弱小的生物。而矿井......矿井也曾是我的家。 [name="希尔达"]而工头没想到的是,矿井里最善良的那位工人会偷偷喂养那些被驱赶的源石虫,这反倒让更多的源石虫涌进了矿井...... [charslot(slot="m",name="avg_npc_1719_1#10$1")] [name="希尔达"]结果它们破坏了矿井的稳定,大地坍塌了。 [charslot(slot="m",name="avg_npc_1725_1#1$1")] [name="屈光者"]但你活了下来? [charslot(slot="m",name="avg_npc_1719_1#1$1")] [name="希尔达"]是那些源石虫的分泌物养活了我。 [name="希尔达"]在那样恶劣的环境里,它们中许多个体的生命很短暂,却不断有新的个体降生。它们鼓舞了我—— [charslot(slot="m",name="avg_npc_1725_1#1$1")] [name="屈光者"]矿工,源石虫,还有你自己——但你的故事中却无视了“大地的死亡”,希尔达。 [name="屈光者"]你们并不重视你们的“大地”。 [charslot(slot="m",name="avg_npc_1719_1#9$1")] [name="希尔达"]并非如此!“大地保佑”在我们的语言中无比神圣—— [charslot(slot="m",name="avg_npc_1725_1#1$1")] [name="屈光者"]嗯......你们似乎对生命的定义依旧单一。 [charslot(slot="m",name="avg_npc_1719_1#10$1")] [name="希尔达"]我并不理解。您引导我见到了许多截然不同的个体......你们同样有着爱与恨,却又彼此之间具有如此之大的差异。 [name="希尔达"]“在坟墓中打捞死亡”——你们以一个我无法理解的目标生活,团结在一起...... [charslot(slot = "m", focus = "n")] 可我为何会来到这里? 卡特斯如此想着,但直觉告诉她,答案就在向她伸出手的人那里。 她透过舱室顶端的舷窗看向了无垠的冷寂深空。来自遥远巨大球体的光芒再一次掠过死亡的行星,刺痛着卡特斯的双眼。 但模糊中,她从那炫目的光芒里看到了一个渺小的身影。 [charslot(slot="m",name="avg_npc_1719_1#1$1")] [name="希尔达"]深空中......有人? [name="希尔达"]——是我要找的那个人吗? [charslot(slot = "m", focus = "n")] 深空中的人似乎听到了卡特斯的声音,光芒中的黑影闪动了一下。 [name="自内心响起的声音"](未知语言)你在寻找我? [Dialog] [MusicVolume(volume=0.3, fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] 一圈,两圈......那些小圆点在一片黑暗中转动着。 它们越来越近,越来越快。 它们将黑暗撕开了一个口子,光透过来,那道光明亮,炽热。 我伸出手,拥抱它们...... [dialog] [PlaySound(key="$d_avg_medicalbeep",volume=0.6)] [Delay(time=1.5)] [name="华法琳"]中心体温异常升高,神经阻滞剂已推入。 [name="华法琳"]体温升高太快了,准备肌肉松弛剂,补充血容量。 [name="华法琳"]重复给药,开始手术—— [Dialog] [MusicVolume(volume=0.6, fadetime=3)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [charslot] [Background(image="bg_rhodesward",screenadapt="coverall")] [bgeffect(name="$eb_dim_openeye",layer=1)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_243",duration=1.5)] [Delay(time=2.5)] [bgeffect] [name="克洛伊"]华法琳医生? [name="克洛伊"]是我又睡着了吗......可能因为太困了。 [charslot(slot = "m", name = "avg_171_bldsk_1#1$1")] [name="华法琳"]不要用力说话,你的咽喉也受到了损伤。 [name="华法琳"]你只是感觉自己睡着了? [charslot(slot = "m", name = "avg_npc_243")] [name="克洛伊"]是啊,还做了很长的梦呢。 [charslot(slot = "m", name = "avg_171_bldsk_1#1$1")] [name="华法琳"]没有感觉到其他的不适? [charslot(slot = "m", name = "avg_npc_243")] [name="克洛伊"]唔,没有。华法琳医生,刚刚发生了什么吗? [charslot(slot = "m", name = "avg_171_bldsk_1#1$1")] [name="华法琳"]没什么大碍,有梦到什么特别的东西吗? [charslot(slot = "m", name = "avg_npc_243")] [name="克洛伊"]特别的东西......说不上来。 [name="克洛伊"]在梦里有许多的泥球在黑色的丝绒上绕着彼此转圈...... [name="克洛伊"]它们忽大忽小,一会儿比孩子的弹珠还小,一会儿又好像比整个维多利亚还要大。 [name="克洛伊"]有谁捡起了它们,把它们弹出去......一个撞上另一个,就像烟花一样炸开了,但是听不到一点声音。 [charslot(slot = "m", name = "avg_171_bldsk_1#1$1")] [name="华法琳"]......还有呢? [charslot(slot = "m", name = "avg_npc_243")] [name="克洛伊"]我还看到,一根根线......从一个泥球到另一个,每根线都是由光做成的。每根线上,都有好多人,踩着光向外跑。 [name="克洛伊"]我跟着他们,跑到一片白色的大地,空荡荡的...... [name="克洛伊"]只有一个孤零零的石碑树立在那里—— [charslot(slot = "m", name = "avg_171_bldsk_1#1$1")] [name="华法琳"]石碑?上面有什么吗? [charslot(slot = "m", name = "avg_npc_243")] [name="克洛伊"]......什么也没有,华法琳医生,然后我就醒了。 [charslot(slot = "m", name = "avg_171_bldsk_1#9$1")] [name="华法琳"]奇怪的梦,不过你记得很清楚,说明你大脑中的记忆模块还在正常工作。 [name="华法琳"]梦越清晰,说明做梦的人也快醒了。对我来说,你还能记得自己的梦是件好事。 [charslot(slot = "m", name = "avg_npc_243")] [name="克洛伊"]对了,今天没有看到Touch医生...... [charslot(slot = "m", name = "avg_171_bldsk_1#9$1")] [name="华法琳"]她有其他的任务。你看,她托我把这袋东西给你。 [charslot(slot = "m", name = "avg_npc_243")] [name="克洛伊"]这些是......发条,齿轮,还有指针......这是制作自鸣钟的零件! [charslot(slot = "m", name = "avg_171_bldsk_1#9$1")] [name="华法琳"]说是能帮你舒缓精神压力。 [charslot(slot = "m", name = "avg_npc_243")] [name="克洛伊"]......华法琳医生,罗德岛又遇上了可怕的事情吗? [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot] [Background(image="bg_rhodescorner",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playMusic(intro="$mist_intro",key="$mist_loop", volume=0.6)] [name="???"]小家伙,你来错了地方。 [dialog] [PlaySound(key="$d_avg_microrobot")] [charslot(slot="m",name="avg_npc_1726_1#1$1",duration=0.3)] [charslot(slot = "m",posfrom = "200,0", posto = "0,0",duration = 1)] [Delay(time=1.5)] [name="“小嘟嘟”"](不出意外地迷路) [dialog] [charslot(slot = "m",posfrom = "0,0", posto = "-200,0",duration = 1)] [charslot(slot = "m",action="zoom", poszoom = "0.2,0.7", scale=0.8,duration = 1)] [Delay(time=1.5)] [name="“小嘟嘟”"](害怕地躲藏) [dialog] [charslot] [charslot(slot="m",name="avg_npc_053",duration=0.5)] [delay(time=1)] [name="萨卡兹锅炉工"]看来可露希尔没有好好检查你的程序模组。 [name="萨卡兹锅炉工"]小家伙,你的检修清单上不该有这里的项目。 [charslot(slot = "m", focus = "n")] 歌利亚轻轻提起了它,好奇地在手中反复观察着。 [charslot(slot="m",name="avg_npc_1726_1#1$1")] [name="“小嘟嘟”"](愤怒地转动履带) [charslot(slot="m",name="avg_npc_053")] [name="萨卡兹锅炉工"]变化真大啊,殿下刚走那会儿这还空荡荡的。 [name="萨卡兹锅炉工"]现在,已经多了很多有趣的人和事了,对吧—— [name="萨卡兹锅炉工"]阿斯卡纶。 [charslot] [dialog] [charslot(slot="m",name="avg_4132_ascln_1#1$1",duration=1)] [delay(time=2.5)] [charslot(slot="m",name="avg_npc_053")] [name="萨卡兹锅炉工"]让他们不用担心,能源动力层交给我就好了。 [charslot(slot="m",name="avg_4132_ascln_1#1$1")] [name="阿斯卡纶"]好。 [charslot(slot="m",name="avg_npc_053")] [name="萨卡兹锅炉工"]阿斯卡纶,你从维多利亚回来之后,变得比过往消沉了。 [charslot(slot="m",name="avg_4132_ascln_1#1$1")] [name="阿斯卡纶"]...... [charslot(slot="m",name="avg_npc_053")] [name="萨卡兹锅炉工"]你手下那些小家伙呢? [charslot(slot="m",name="avg_4132_ascln_1#1$1")] [name="阿斯卡纶"]调去舰外协助建立隔离带了,本舰有我在足够了。 [charslot(slot="m",name="avg_npc_053")] [name="萨卡兹锅炉工"]罗德岛的确需要一个行走在黑暗中的尖刃,但并不代表你自己需要刻意保持沉默。 [name="萨卡兹锅炉工"]有时间可以来找我聊聊,我这有酒。 [name="萨卡兹锅炉工"]况且,我也想从你这听听特雷西斯的事。 [name="萨卡兹锅炉工"]我见证了那段英雄史诗的开端,而你目睹了它的落幕。我们看到的,差别很多。 [charslot(slot="m",name="avg_4132_ascln_1#1$1")] [name="阿斯卡纶"]好。 [name="阿斯卡纶"]你的想法,等博士和阿米娅抽出空来,我会代为转达。 [dialog] [PlaySound(key="$d_gen_walk_n",volume=0.7)] [charslot(duration=1)] [delay(time=2)] 歌利亚将“小嘟嘟”放到了离开的通道之前。 [charslot(slot="m",name="avg_npc_053")] [name="萨卡兹锅炉工"]别乱逛了,能源动力层很危险。别以为高浓度的源石环境不会影响你这样的小家伙。 [name="萨卡兹锅炉工"]这里的工作,有我盯着就足够了。 [charslot(slot="m",name="avg_npc_1726_1#1$1")] [name="“小嘟嘟”"](慌张地逃跑) [dialog] [charslot(slot = "m",posfrom = "0,0", posto = "50,100",duration = 0.5)] [charslot(slot = "m",action="zoom", poszoom = "1,0.8", scale=0.3,duration = 0.5)] [charslot(duration=0.5)] [delay(time=1.5)] [charslot] [charslot(slot="m",name="avg_npc_053",posfrom = "0,0", posto = "0,0")] [name="萨卡兹锅炉工"]凯尔希勋爵,到底是什么事情能让你如此紧张? [Dialog] [stopmusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot] [playsound(key="$d_avg_snowstormflp", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=1, channel="bgs",fadetime=2)] [bgeffect(name="$eb_sand",layer=1)] [Background(image="46_g4_rmbtwild_d",screenadapt="coverall")] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playMusic(intro="$loading_intro",key="$loading_loop", volume=0.6)] [Sticker(id="st1",multi = true,text="PRTS行动记录:【机密】天灾预警系统和医疗中心核心组件护送行动", x=80,y=500, alignment="left", duration=1, size=24, delay=0.04, width=1000,block=false)] [Sticker(id="st1",multi = true, text="\n执行人:【机密】Mechanist,Logos,Raidian", alignment="left", duration=1, size=24, delay=0.04)] [Sticker(id="st1", multi = true,text="\n对接人:(已抹除记录)", alignment="left", duration=1, size=24, delay=0.04)] [Delay(time=4)] [Sticker(id="st1",duration=1,block = false)] [PlaySound(key="$d_avg_drone")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_npc_521_1#1$1",duration=1)] [delay(time=2)] [name="Mechanist"]情况不对劲,敌方所配备的武器技术已超越了任务预期,有暴露风险。 [name="Mechanist"]敌方可能有电信号检测设备,我先关闭无人机的传输功能。 [name="Mechanist"]Logos,无人机图像的实时传回就靠你了。 [charslot(slot="m",name="avg_4133_logos_1#1$1")] [name="Logos"]已有准备。 [name="Logos"]“回路”。以言语刻录源石回路,以笔绘出蜂群所见。 [Dialog] [playsound(key="$d_avg_magicchange")] [delay(time=1.5)] [charslot(slot = "m", focus = "n")] Logos的骨笔悬浮,自动刻录出无人机所拍摄出的画面。 [charslot(slot="m",name="avg_npc_521_1#1$1")] [name="Mechanist"]十二辆被黄沙掩藏的高机动载具,武装人员三十一人。 [name="Mechanist"]五个狙击哨位的位置已经标记,营帐内疑似有信号隔绝设备,扫描无法穿透。 [name="Mechanist"]均携带未识别武器,威胁等级不明,需要进一步确认现场情况—— [name="Mechanist"]Raidian,接下来交给你接手,我开始准备撤回无人机。 [dialog] [charslot] [playsound(key="$transmission")] [delay(time=1)] [name="通讯中的声音"]就位啦! [name="通讯中的声音"]稍等片刻。你们能看到我吗? [playsound(key="$d_avg_magic_4")] 骨笔轻点,文字编织出一个初具轮廓的人形。 [dialog] [charslot(slot="m",name="avg_npc_1730_1#1$1",afrom=0,ato=0.4,duration=1)] [focusout(duration=1, type="char", from=0.5, to=0.5)] [delay(time=2)] Raidian正拘谨地向监看着画面的两人招手,哪怕是浮动的文字也能清晰地印刻出她的微笑。 [focusout(duration=0, type="char", from=0, to=0)] [charslot(slot="m",name="avg_npc_521_1#1$1")] [name="Mechanist"]我们可以随时准备策应你—— [charslot] [charslot(slot="m",name="avg_npc_1730_1#1$1",afrom=0.4,ato=0.4)] [focusout(duration=0, type="char", from=0.5, to=0.5)] [name="通讯中的声音"]没事啦,九十秒,我会和你的无人机一起撤离。 [charslot(duration=1)] 画面中,Raidian旁若无人地走进了隔绝了信号的营帐,通讯被切断了。 [focusout(duration=0, type="char", from=0, to=0)] [PlaySound(key="$p_imp_funnel_end_h")] [name="通讯中的声音"]滋—— [charslot(slot="m",name="avg_npc_521_1#1$1")] [name="Mechanist"]Logos? [charslot(slot="m",name="avg_4133_logos_1#1$1")] [name="Logos"]随时可以强攻,咒言已随风飘至阵地附近。 [dialog] [charslot(duration=1)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [Sticker(id="st1", text="十秒。", x=320,y=340, alignment="center", size=24, delay=0.001, width=700,duration=1,block=false)] [Delay(time=1.5)] [Sticker(id="st1",duration=0.5)] [Delay(time=1)] [Sticker(id="st1", text="二十秒。", x=320,y=340, alignment="center", size=24, delay=0.001, width=700,duration=1,block=false)] [Delay(time=1.5)] [Sticker(id="st1",duration=0.5)] [Delay(time=1)] [Sticker(id="st1", text="三十秒......", x=320,y=340, alignment="center", size=24, delay=0.001, width=700,duration=1,block=false)] [Delay(time=1.5)] [Sticker(id="st1",duration=1)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [playsound(key="$d_gen_transmissionget")] [name="通讯中的声音"]滋——完成,所有情报转录完啦,马上回来。 [name="通讯中的声音"]没闹出任何动静,我覆写了所有目标大脑接收的视觉电信号。 [name="通讯中的声音"]恐怕在他们眼里,恰巧有只调皮的小沙地兽跳进了营帐里躲避风沙。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_1730_1#3$1",duration=0.5)] [Delay(time=1)] [name="Raidian"]Mechanist,如何?解析出来的情报有什么发现吗? [charslot(slot="m",name="avg_npc_521_1#1$1")] [name="Mechanist"]所有武器都抹除了来源,且都做过改造以适配操作者。 [name="Mechanist"]但其操作手法我并不陌生,博士不久前刚与我交流过这种罕见的设计。 [name="Mechanist"]它们来自阿戈尔。 [charslot(slot="m",name="avg_npc_1730_1#4$1")] [name="Raidian"]阿戈尔?可要和我们对接的人不也是—— [charslot(slot="m",name="avg_4133_logos_1#1$1")] [name="Logos"]无论如何,清理威胁。 [name="Logos"]不可放任如此威胁干扰我们的设备转运,也不能引发骚动让转运的同僚和对接人注意到。 [name="Logos"]事关重大,需无声无息解决。 [Dialog] [StopSound(channel="bgs", fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot] [bgeffect] [Background(image="bg_rhodescorner",screenadapt="coverall")] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [Sticker(id="st1",multi = true,text="PRTS行动记录:【机密】确保开采模块转移与安装", x=80,y=500, alignment="left", duration=1, size=24, delay=0.04, width=1000,block=false)] [Sticker(id="st1",multi = true, text="\n执行人:【机密】Misery,Stormeye,Sharp", alignment="left", duration=1, size=24, delay=0.04)] [Sticker(id="st1", multi = true,text="\n对接人:(已抹除记录)", alignment="left", duration=1, size=24, delay=0.04)] [Delay(time=4)] [Sticker(id="st1",duration=1,block = false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_npc_012")] [name="罗德岛近卫干员"]没有办法,对方配备了特殊防护设备来应对我们的物理攻击。 [charslot(slot="m",name="avg_npc_089")] [name="罗德岛狙击干员"]这是有预谋的,他们甚至清楚我们的人员配置。 [charslot(slot="m",name="avg_npc_012")] [name="罗德岛近卫干员"]梓兰小姐,请靠后,他们显然是冲着我们的开采模块来的。 [charslot(slot="m",name="char_278_orchid_1#5")] [name="梓兰"]果然,我就知道又得加班了。 [charslot(slot="m",name="char_278_orchid_1#1")] [name="梓兰"]斑点,支援月见夜和空爆。 [name="梓兰"]泡普卡,呼叫增援了吗? [charslot(slot="m",name="avg_281_popka_1#6$2")] [multiline(name="泡普卡")]嗯嗯......泡普卡已经呼叫了, [charslot(slot="m",name="avg_281_popka_1#7$2")] [multiline(name="泡普卡")]梓兰姐姐,小心! [dialog] [charslot] [PlaySound(key="$d_avg_arrowshot")] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=0.3)] [charslot(slot="m",name="avg_npc_008",duration=0.3)] [Delay(time=0.7)] [name="袭击者"]哼,只是徒劳。其他人—— [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="“没有其他人了。”", x=300, y=350, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_npc_008")] [name="袭击者"]哪来的声音?! [dialog] [charslot] [PlaySound(key="$d_avg_spellattack_1")] [Blocker(a=0.3, r=1, g=1, b=1, fadetime=0.5, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$d_gen_walk_n",volume=0.7)] [charslot(slot="m",name="avg_npc_095",duration=1)] [Delay(time=2)] [name="Pith"]你们的确准备了许多,但可惜应对源石技艺的手段还是捉襟见肘。 [dialog] [charslot] [PlaySound(key="$d_gen_walk_n",volume=0.7)] [charslot(slot="m",name="avg_npc_1300_1#1$1",duration=1)] [Delay(time=2)] [name="Mantra"]...... [charslot(slot="m",name="avg_npc_008")] [name="袭击者"]不、不对,不该是你们—— [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="“嘘,连你的心脏都已经沉默了。”", x=300, y=350, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot ="m", action="shake", power=10, times=100, duration=0.5)] [Delay(time=1)] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$bodyfalldown2",volume=0.5)] [charslot(slot = "m",posfrom = "0,0", posto = "0,-60",duration = 0.5)] [charslot(duration=0.5)] [Delay(time=1.5)] [charslot] [charslot(slot="m",name="avg_npc_249_1$1",duration=0.5)] [Delay(time=1)] [name="Touch"]伤员我来处理,不过月见夜又变得过于亢奋了。 [name="Touch"]梓兰,又得辛苦你了。 [charslot(slot="m",name="char_278_orchid_1#1")] [name="梓兰"]我会处理好他的。 [charslot(slot="m",name="avg_npc_095")] [name="Pith"]博士猜得对,有人泄露了我们行动的消息。 [charslot(slot="m",name="avg_npc_1300_1#1$1")] [name="Mantra"]快速解决吧,尽快将这艘备用开采舰拖动到最近的移动城市修补能源舱室。 [name="Mantra"]然后迅速赶回本舰,避免所有意外。 [charslot(slot="m",name="avg_281_popka_1#10$2")] [name="泡普卡"]Pith女、女士,为什么来增援的是你们? [name="泡普卡"]之前PRTS通知的是Misery先生呀...... [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_npc_095")] [CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)] [Background(image="bg_rhodescom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$ponder_intro",key="$ponder_loop", volume=0.6)] [name="Pith"]直觉? [name="Pith"]临出发前突然更改计划,我担心...... [dialog] [charslot(slot = "m", focus="n")] [Decision(options="我信任你们。", values="1")] [Predicate(references="1")] [Decision(options="Misery,Stormeye,Sharp他们另有安排。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_095")] [name="Pith"]需要同步到PRTS上告知同事吗? [dialog] [charslot(slot = "m", focus="n")] [Decision(options="不必。", values="1")] [Predicate(references="1")] [Decision(options="如果一切顺利,说明我只是多想。;如果出现意外,以最快速度解决然后回防本舰。", values="1;2")] [Predicate(references="1;2")] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [Background(image="bg_laccolith",screenadapt="coverall")] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [Sticker(id="st1",multi = true,text="PRTS行动记录:【机密】护送后勤部与工程部干员转移至卡兹戴尔", x=80,y=500, alignment="left", duration=1, size=24, delay=0.04, width=1000,block=false)] [Sticker(id="st1",multi = true, text="\n执行人:【机密】Touch,Pith,Mantra", alignment="left", duration=1, size=24, delay=0.04)] [Sticker(id="st1", multi = true,text="\n对接人:赫德雷,伊内丝", alignment="left", duration=1, size=24, delay=0.04)] [Delay(time=4)] [Sticker(id="st1",duration=1,block = false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_npc_252",duration=1)] [Delay(time=1.5)] [name="Sharp"]这是今天第几批袭击我们的佣兵了? [charslot(slot="m",name="avg_npc_167")] [name="Stormeye"]第七批。 [name="Stormeye"]虽然威胁性并不高,但近一周来,每天都有如此高频率的袭击也太过诡异了。 [name="Stormeye"]这才刚刚进入卡兹戴尔的边境范围...... [charslot(slot="m",name="avg_npc_252")] [name="Sharp"]这些人不怕死的样子,让我想起以前在萨尔贡认识的那些佣兵。 [name="Sharp"]毫无信念。 [name="Sharp"]Misery怎么花了这么长时间?已经过了预计的返程时间了。 [dialog] [charslot] [PlaySound(key="$d_gen_walk_n",volume=0.7)] [charslot(slot="m",name="avg_npc_235",duration=1)] [Delay(time=1.5)] [name="Misery"]你要知道,这里离疤痕商场还是有些距离。 [name="Misery"]哪怕我熟悉这里的每条捷径,也得耗费点时间。 [charslot(slot="m",name="avg_npc_167")] [name="Stormeye"]调查结果如何? [charslot(slot="m",name="avg_npc_235")] [name="Misery"]近两周,有人通过层层外包,将疤痕商场的大部分订单都聚集在了这一片区域。 [name="Misery"]委托人完全查不出来,隐藏得很好。 [charslot(slot="m",name="avg_npc_252")] [name="Sharp"]也就是说,我们只是“运气不好”撞上了这些佣兵。 [name="Sharp"]他们并非冲我们而来? [charslot(slot="m",name="avg_npc_167")] [name="Stormeye"]恐怕是这样的。 [name="Stormeye"]博士临出发前的担忧看来并非全无道理。 [dialog] [charslot] [charslot(slot="m",name="avg_1036_fang2_1#1$1",duration=0.5)] [Delay(time=1)] [name="芬"]各位,哨岗有新消息传回来。 [name="芬"]又有一伙佣兵的行动轨迹开始向我们的位置偏移,极有可能会马上再次接敌。 [charslot(slot="m",name="avg_npc_235")] [name="Misery"](叹气) [charslot(slot="m",name="avg_1036_fang2_1#6$1")] [name="芬"]Misery先生,我感觉情况不对劲。 [name="芬"]这些源源不断的佣兵似乎并不是想要给我们造成损失,更像是...... [charslot(slot="m",name="avg_npc_252")] [name="Sharp"]拖延。 [charslot(slot="m",name="avg_1036_fang2_1#6$1")] [name="芬"]我们可以留在这里继续护送队伍前进,各位可以先行返回本舰—— [charslot(slot="m",name="avg_npc_235")] [name="Misery"]别着急,芬。 [name="Misery"]有些人的打算并没有那么容易得逞。 [charslot] 空气在波动。 [charslot(slot="m",name="avg_1036_fang2_1#7$1")] [name="芬"]......起风了? [charslot(slot="m",name="avg_1036_fang2_1#4$1")] [name="芬"]不......那是,“生命脊椎”?! [charslot] [dialog] [PlaySound(key="$d_avg_erthshkng")] [CameraShake(duration=2, xstrength=5, ystrength=5, vibrato=15, randomness=90, fadeout=true, block=false)] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=2, block=true)] 苍穹之上,庞大的骸骨荡漾着历史的尘埃显现,投下了巨大的阴影。 那是罗德岛的许多人第一次亲眼目睹这个曾在维多利亚的混乱中出现的巨大骨架。 [charslot(slot="m",name="avg_npc_971_1#1$1")] [name="罗德岛工程部干员"]......真是壮观...... [charslot(slot="m",name="avg_npc_235")] [name="Misery"]调查疤痕商场时,我顺便去了趟卡兹戴尔,见了几位老朋友。 [name="Misery"]接下来就交给他们吧。 [name="Misery"]我们该回家了。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot] [playsound(key="$d_avg_snowstormflp", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=1, channel="bgs",fadetime=2)] [bgeffect(name="$eb_sand",layer=1)] [Background(image="46_g4_rmbtwild_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_1730_1#5$1")] [name="Raidian"]我已经静默周围可视范围内所有通讯,直接动手。 [PlaySound(key="$d_avg_boneflute",volume=1)] [charslot(slot="m",name="avg_4133_logos_1#3$1")] [name="Logos"](吹响骨哨) [charslot(slot="m",name="avg_npc_521_1#1$1")] [name="Mechanist"]哼,他们的武器能克制我的设备,却对你的骨哨和咒言没有太多抵抗能力。 [charslot(slot="m",name="avg_4133_logos_1#1$1")] [name="Logos"]并非如此,他们只是尚不甚了解我的言语规则罢了。 [name="Logos"]我对阿戈尔创造如此精妙武器的思路亦有好奇。 [charslot(slot="m",name="avg_npc_521_1#1$1")] [name="Mechanist"]那我收缴一点回去拆了帮你研究研究。 [charslot(slot="m",name="avg_npc_1730_1#2$1")] [name="Raidian"]你们两个!我们还在执行任务呢! [name="Raidian"]前面还有至少三支队伍在埋伏,我们分身乏术。 [name="Raidian"]恐怕没法暗中干净处理完了,必须得通知我们的人准备应对冲击—— [dialog] [charslot] [playsound(key="$transmission")] [interlude(maskid = "group_interclude_vertical_common" ,size = "290,760", style=0 ,switch = true, offset = "250,0", channel = 1,tsfrom = "0,1", tsto="1,1",tsduration = 0.5)] [interlude(channel = 1, type = 3, slot = "m", switch = true, pfrom = "255,0", pto="255,0", name = "avg_391_rosmon_1#1$1", duration = 0.5)] [interlude(channel = 1, type = 2, slot = "r", switch = true,name = "bg_aircraft", duration = 0)] [interlude(maskid = "group_interclude_vertical_common" ,size = "290,760",tsfrom="0,1", tsto ="1,1",tsduration = 0.5, switch = true, style = 0,offset = "-250,0", channel = 2)] [interlude(channel = 2, switch = true, type = 3, slot = "m", pfrom = "-250,0", pto="-250,0", name = "avg_017_huang_1#1$1", duration = 0.5)] [interlude(channel = 2, type = 2, slot = "r", switch = true,name = "bg_aircraft", duration = 0)] [delay(time=1.5)] [interlude(channel = 1, type = 3, slot = "m", switch = false)] [name="煌"]喂喂喂,博士快递的支援就位了! [name="煌"]Raidian,Mechanist,替我们标记位置,“坏家伙”号马上赶过去! [interlude(channel = 2, type = 3, slot = "m", switch = false)] [charslot(slot="m",focus="n")] [name="Mechanist"]煌?! [name="Mechanist"]查看你们的通讯设备,我已经把位置同步给了你们。 [interlude(channel = 2, type = 3, slot = "m", switch = true)] [name="煌"]收到—— [interlude(channel = 2, switch = true, type = 3, name = "avg_017_huang_1#8$1", pfrom = "-250,0", pto="-250,0")] [name="煌"]等等,迷迭香,不是说好我先跳替你吸引火力吗?! [interlude(channel = 2, type = 3, slot = "m", switch = false)] [interlude(channel = 1, type = 3, slot = "m", switch = true)] [name="迷迭香"]我会控制好法术。 [playsound(key="$d_gen_transmissionget")] [interlude(channel = 1, clear = true,tsduration = 0.5,tsfrom = "1,1", tsto="0,1")] [interlude(channel = 2, clear = true,tsduration = 0.5,tsfrom = "1,1", tsto="0,1")] [Dialog] [Delay(time=1)] [playsound(key="$d_avg_rosoutofcontrol", loop=true, channel="m",volume=0)] [SoundVolume(volume=0.5, channel="m",fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Delay(time=2)] [StopSound(channel="m", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_391_rosmon_1#1$1")] [name="迷迭香"]结束了? [charslot(slot="m",name="avg_npc_1730_1#1$1")] [name="Raidian"]我检查了周边区域的所有信号,的确已经全部清除了。 [charslot(slot="m",name="avg_017_huang_1#7$1")] [name="煌"]呃,谁能告诉我......这到底是个啥玩意儿? [charslot(slot="m",name="avg_npc_1401_1#1$1",focus="n")] [name="损坏的“小帮手”"]...... [charslot(slot="m",name="avg_017_huang_1#1$1")] [name="煌"]我在这东西试图自毁的时候,可花了全力砸它才把它停下来。 [charslot(slot="m",name="avg_391_rosmon_1#10$1")] [name="迷迭香"]和我们对接的也是阿戈尔,他们为什么要袭击我们的人员和设备? [charslot(slot="m",name="avg_npc_521_1#1$1")] [name="Mechanist"]交给凯尔希医生和博士判断。 [name="Mechanist"]确保人员和设备安全交接到克莱门莎的人手中后,我们立刻返回本舰。 [name="Mechanist"]这些情况必须尽快处理。 [charslot(slot="m",name="avg_4133_logos_1#6$1")] [name="Logos"]还有未知的泄密者,恐怕这只是开端。 [Dialog] [StopSound(channel="bgs", fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot] [bgeffect] [Background(image="bg_motorroom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_1723_1#1$1",duration=1)] [delay(time=2)] [charslot(slot="m",name="avg_npc_1723_1#8$1")] [name="可露希尔"]奇怪,PRTS的响应速度变慢了?是我的错觉吗? [charslot(slot="m",name="avg_npc_1723_1#11$1")] [name="可露希尔"]不对不对,让我再次检查一下—— [name="可露希尔"]PRTS,输出近两周的所有后台日志。 [dialog] [charslot(slot="m",name="avg_npc_1723_1#1$1")] [Delay(time=1.5)] [name="可露希尔"]嗯嗯,这里没有问题......这个也没有问题...... [charslot(slot="m",name="avg_npc_1723_1#11$1")] [name="可露希尔"]——全都没有问题? [charslot(slot="m",name="avg_npc_1723_1#6$1")] [name="可露希尔"]...... [Dialog] [Delay(time=1)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [Image] [charslot]